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Toribash login
Toribash login










Playing solo sees you go up against a stationary figure, letting you practise your moves as you like. If both fighters are standing at the end of the round, the player with more points is the victor, but you can also win if any part of your opponent beside their hands or feet touches the floor or if they land outside of the ring. Unlike most other fighting games, Toribash features no health gauges, instead awarding points as you inflict damage on your opponent.

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With patience, the controls begin to feel more comfortable, but this only adds to your already full plate as you attempt to learn how to cause some pain. It’s surprising that the developers neglected to include pointer control as the mouse option for the PC original works far better. Combinations of Z, C and the Control Stick zoom in and pan out, but when attempting a complex move or while the two fighters are tangled together, accurately highlighting the correct joint can prove quite difficult. The sometimes fiddly controls are as much an obstacle at this stage as the game mechanics.

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A ghost figure appears onscreen to show the result, proving invaluable in the early stages as you desperately flail your limbs against your opponent. You select a joint or muscle with the control stick and toggle it through four basic states – hold, relax, force or go back – with a press of A, and when you’re satisfied with your selection, a tap of B moves forward one turn. Already freely available for PC, Toribash has landed on WiiWare with a 1,000 point price tag and a lot to live up to.Ī turn-based fighting game, this title is seemingly impenetrable at first despite a series of tutorials that teach you your first basic moves: how to jump, to kick and to decapitate your opponent and throw their head out of the ring.










Toribash login